Guild Halls: Difference between revisions
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{{Template:Infobox World | {{Template:Infobox World | ||
| title = Guild Halls | | title = Guild Halls | ||
| Tags = | | image = Guild_Halls.jpg | ||
| Members = [[ | | Tags = [[Factions|Faction]] | ||
| | | World = Kaern | ||
}}'' | | Campaign = ToTB | ||
| Related Entries = [[Araqiel The Big Man Zoval|Araqiel Zoval]], [[Reaper’s Kiss]], [[Druids of the Twilight Moon]], [[Dusk Watchers]], [[Suns of Magnus]], [[Azrael Valis]], [[Zask the Mask]], [[Laila D’Evangel]], [[Dameon Yorrick “The Prospector”]], [[Encriadine]] | |||
| Members = [[Araqiel The Big Man Zoval|Araqiel Zoval]], [[Azrael Valis]], [[Zask the Mask]], [[Laila D’Evangel]], [[Dameon Yorrick “The Prospector”]], [[Naxrim]] | |||
| Contains = [[Reaper’s Kiss]], [[Druids of the Twilight Moon]], [[Dusk Watchers]], [[Zevnori]], [[Merchant's Guild]] | |||
}}''A massive, shadowy conglomerate of organizations led by the enigmatic "Big Man," aiming to reshape the world order through economic and magical dominance.'' | |||
* | === Player-Facing Lore === | ||
* | * '''Leadership:''' Led by '''[[Araqiel The Big Man Zoval|Araqiel Zoval]]''', often referred to as "The Big Man." He is a charismatic revolutionary with an agenda to "Reforge, Reform, and Reeducate." | ||
* | * '''Identity & Symbology:''' | ||
*** '''The Amulet:''' Members and operatives often carry a '''Lead Amulet''' etched with the guild's symbol. | |||
*** '''The Motto:''' "Reforge, Reform, and Reeducate." | |||
*** '''Smiling Snake:''' The '''[[Zevnori]]''' subfaction uses a distinct smiling snake insignia. | |||
* '''Structure:''' The Guild Halls act as an umbrella organization, controlling or influencing several powerful factions: | |||
*** '''[[Reaper’s Kiss]]''' (Assassins) | |||
*** '''[[Druids of the Twilight Moon]]''' (Lycans) | |||
*** '''[[Dusk Watchers]]''' (Magitech Research) | |||
*** '''[[Zevnori]]''' (Spies and Secret Police, known by their smiling snake symbol) | |||
*** '''Merchant's Guild''' (Economic Arm, including figures like the Count of Weymouth) | |||
* '''Public Services:''' The organization runs an extensive banking service, offering loans to patrons. "Hallmarked" individuals (members) receive preferential rates and higher borrowing limits. | |||
* '''Goal:''' To overthrow the Gods and end their influence on the Material Plane, believing that mortals should rule themselves. They seek to restore the blade '''[[Encriadine]]''' to accomplish this. | |||
* '''Base of Operations:''' A floating city in the Astral Plane, hidden within an asteroid field charged with psionic storms. It is accessible via a portal in a demiplane known as "The Gauntlet" in [[La Bastille]]. | |||
Revision as of 04:39, 17 January 2026
| Guild Halls | |
|---|---|
| Tags | Faction |
| World | Kaern |
| Campaign | ToTB |
| Contains | Reaper’s Kiss, Druids of the Twilight Moon, Dusk Watchers, Zevnori, Merchant's Guild |
| Related Entries | Araqiel Zoval, Reaper’s Kiss, Druids of the Twilight Moon, Dusk Watchers, Suns of Magnus, Azrael Valis, Zask the Mask, Laila D’Evangel, Dameon Yorrick “The Prospector”, Encriadine |
| Members | Araqiel Zoval, Azrael Valis, Zask the Mask, Laila D’Evangel, Dameon Yorrick “The Prospector”, Naxrim |
A massive, shadowy conglomerate of organizations led by the enigmatic "Big Man," aiming to reshape the world order through economic and magical dominance.
Player-Facing Lore
- Leadership: Led by Araqiel Zoval, often referred to as "The Big Man." He is a charismatic revolutionary with an agenda to "Reforge, Reform, and Reeducate."
- Identity & Symbology:
- The Amulet: Members and operatives often carry a Lead Amulet etched with the guild's symbol.
- The Motto: "Reforge, Reform, and Reeducate."
- Smiling Snake: The Zevnori subfaction uses a distinct smiling snake insignia.
- Structure: The Guild Halls act as an umbrella organization, controlling or influencing several powerful factions:
- Reaper’s Kiss (Assassins)
- Druids of the Twilight Moon (Lycans)
- Dusk Watchers (Magitech Research)
- Zevnori (Spies and Secret Police, known by their smiling snake symbol)
- Merchant's Guild (Economic Arm, including figures like the Count of Weymouth)
- Public Services: The organization runs an extensive banking service, offering loans to patrons. "Hallmarked" individuals (members) receive preferential rates and higher borrowing limits.
- Goal: To overthrow the Gods and end their influence on the Material Plane, believing that mortals should rule themselves. They seek to restore the blade Encriadine to accomplish this.
- Base of Operations: A floating city in the Astral Plane, hidden within an asteroid field charged with psionic storms. It is accessible via a portal in a demiplane known as "The Gauntlet" in La Bastille.