Sir Isteval
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| Sir Isteval | |
|---|---|
| Tags | NPC |
| World | Kaern |
| Campaign | EYtO |
| Faction | Lord's Alliance |
| Related Entries | Leosin Erlanthar, Lord Dagult Neverember, Lord's Alliance |
A former adventurer and veteran dragon slayer, Sir Isteval is now retired and serves the Lord's Alliance as a representative for his home.
Player-Facing Lore & Recent Events
- A former dragon-slaying adventurer whose career was cut short by an injury from a dragon.
- He believes the Cult of the Dragon is amassing treasure for a stronghold.
- He advises destroying the stolen dragon eggs, seeing them as a future threat.
Lawful good male human paladin
Ideals: Tradition, honor (“Against Tiamat, we either stand together or fall alone. Who will stand with Cormyr?”)
Interaction Traits: Honorable, wise, dour
Pledged Resources: The might of Cormyr, including Purple Dragon Knights and War Wizards
Sir Isteval is a former adventurer and Purple Dragon Knight of Cormyr. Though not an actual member of the Lords’ Alliance, he is present at the Council of Waterdeep as the alliance’s nominal representative for Daggerford. That small settlement can contribute little to the effort to defeat the Cult of the Dragon, however, and in truth, Isteval has been drafted by Cormyr to gain insight into what looks to be a war brewing on its western border.
Isteval has too much respect for the other delegates to hide this information from them, and he assures those present that his loyalties—to Daggerford, to Cormyr, to the Lords’ Alliance, and to all good folk—are not at cross-purposes. This forthright approach nevertheless causes an uproar among other delegates, and the adventurers must take a hand in insuring that Isteval is not expelled from the council meetings.
A veteran dragon slayer, Isteval bears a wound in his leg that resists magical healing, and he walks with a cane made from a bone of the green dragon that dealt him the injury. The paladin can be a helpful source of dragon lore, but his advice is always guarded. He sees his infirmity as a reminder from his god Lathander of the dangers of hubris. As befits his deity’s ethos, Isteval has chosen to treat his injury as a reason to encourage the heroics of others even as his own legend fades. Still, at times like these when the world needs heroes, he doesn’t like being reminded that he must watch the fight from the sidelines.
Isteval believes in heroes as the spark that can ignite the flames of righteousness in others and the light that chases away the darkness of evil. Seeing this spark in the adventurers makes the paladin one of the party’s strongest advocates at the Council of Waterdeep, as long as they pursue a principled path.
Sir Isteval has much in common with Ontharr Frume of the Order of the Gauntlet. The two are potential allies in all things, which worries some of the other Lords’ Alliance members.