Knights of Axiom: Difference between revisions
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{{Template:Infobox World | {{Template:Infobox World | ||
| title = Knights of Axiom | | title = Knights of Axiom | ||
| Tags = | | image = Knights_of_Axiom.jpg | ||
| | | Tags = [[Factions|Faction]] | ||
}}'' | | World = Kaern | ||
| Campaign = ToTB | |||
| Related Entries = [[The Primus]], [[Hypermatrix]], [[Millicent Myrtle]] | |||
| Members = [[The Primus]] | |||
}}''Extraplanar beings embodying the absolute laws of the universe, serving as the enforcers of order across the planes.'' | |||
* | === Player-Facing Lore === | ||
* | * '''Nature:''' The Knights are agents of the Plane of Law, reporting directly to '''[[The Primus]]'''. They are often viewed as rigid, elemental-like beings focused on maintaining universal constants. | ||
* | * '''Leadership:''' The order includes entities with conceptual titles, such as '''Time''', who interact with mortals on behalf of the Primus. | ||
* '''The Hypermatrix:''' They possess an advanced artifact called the '''[[Hypermatrix]]''', a warp grid that allows for rapid traversal across difficult terrain, such as the Underdark. | |||
* '''Interactions:''' They negotiated with the Renegade Syndicate to provide access to the Underdark grid. In exchange, they required the containment of a chaotic agent—[[Millicent Myrtle]]—as collateral. | |||
Latest revision as of 04:39, 17 January 2026
| Knights of Axiom | |
|---|---|
| Tags | Faction |
| World | Kaern |
| Campaign | ToTB |
| Related Entries | The Primus, Hypermatrix, Millicent Myrtle |
| Members | The Primus |
Extraplanar beings embodying the absolute laws of the universe, serving as the enforcers of order across the planes.
Player-Facing Lore
- Nature: The Knights are agents of the Plane of Law, reporting directly to The Primus. They are often viewed as rigid, elemental-like beings focused on maintaining universal constants.
- Leadership: The order includes entities with conceptual titles, such as Time, who interact with mortals on behalf of the Primus.
- The Hypermatrix: They possess an advanced artifact called the Hypermatrix, a warp grid that allows for rapid traversal across difficult terrain, such as the Underdark.
- Interactions: They negotiated with the Renegade Syndicate to provide access to the Underdark grid. In exchange, they required the containment of a chaotic agent—Millicent Myrtle—as collateral.